WebIt's very possible that you were one level when weaken.js executed, and a different level when grow.js or hack.js started running. If this happens, then either grow or hack is going to execute faster than you anticipated in your initial scheduling, throwing off the balance of the whole thing. WebThe interval of change caused by a hack/grow is 0.1, and how likely it is depends on what percentage of the server's maximum money you grow/hack, so if you hack a server's full money twenty times in a row (using {stock:true} for the hack but not the grow), it should have the maximum possible effect.
Steam Community :: Guide :: Auto self server hack/weaken/grow …
WebI updated to Bitburner v2.1.0 Changes: Changed count variable in the “Hack” section to hackCount Await sleep(1000) to prevent an infinite loop in “Hack” sections while loop. Add ns.disableLog(“sleep”) to disable logging of sleep. Code: /** @param {NS} ns**/ export async function main(ns) WebThe Getting Started guide mention this: The reason we’re using so many scripts to hack joesguns instead of targeting other servers is because it’s more effective. This early in the game, we don’t have enough RAM to efficiently hack multiple targets, and trying to do so would be slow as we’d be spread too thin. You should definitely do this later on, though! notchy power steering
Weaken, Grow, Hack Script all in one ? : r/Bitburner - Reddit
WebThe effects of hack and grow depend on the server security level, a higher security level results in a reduced effect. You only want these effects to occur when the security level is minimized. The time taken to execute hack, grow, or weaken is determined when the function is called and is based on the security level of the target server and ... WebJan 23, 2024 · Bitburner v1.4.0 (a3c599e) Steps. hack all the money from a server (via scripts or otherwise). weaken to the minimum; connect to server from the terminal. run command grow; it shows "Available money on 'n00dles' grown by NaN%" ... hack after grow (related to this but maybe a different issue) WebFeb 26, 2024 · This means, a 1.05 Petabyte server runs. 359,508 threads for grow. 179,754 threads for weaken and. 61,680 threads for hack. If run without argument, my script will run one script instance for each with the thread amount above. If I parse an argument for a higher instance count, let's say 5, it will divide each thread count by 5 and launch each ... notcib twitter